Icewind Dale is a role-playing video game developed by Black Isle Studios and originally published by Interplay Entertainment for Windows in 2000 and by MacPlay for OS X in 2002.Icewind Dale’s gameplay operates on a similar basis to that of Baldur’s Gate, in that it incorporates a modified version of the Advanced Dungeons & Dragons 2nd edition rule set, with the rules’ intricacies automatically computed; the game keeps track of statistics and controls dice rolling.It uses a similar user interface though with cosmetic changes, and focuses mainly on combat, often against large groups of enemies, with dialogue driving the main story. The player is able to order a character(s) to engage in movement, dialogue, combat, or other actions such as pick pocketing within each game location. Combat has a real-time as opposed to a turn-based system, though with the option of pausing at any time so the player can give the party orders which are carried out when the game is resumed.
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